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Saturday
13Feb2010

Zbrush 3.5 R3: Normal Map Extraction

 

In this tutorial we cover how to extract normal maps in Zbrush 3.5 R3 - there is no longer ZMapper and instead we use the options from the Tools Menu.

Thanks to Damian Thompson for requesting this tutorial.

Runtime: ~7 min.
Software: Zbrush3.5R3, Maya
Instructor: Leo Covarrubias

Friday
12Feb2010

Maya: Adding Stretchy IK to an IK Leg Setup

 

In this video, we have a pre-riggged model by Bonnie Szeto and we need to add stretchy IK for primarily negating IK popping.
Model and Rig: Bonnie Szeto
Instructor: Pete Anderson
Runtime~7min

 

Monday
25Jan2010

Terragen 2 Basics

 

This is a Terragen 2 Basics video covering the UI and a high level description of various features.
Instructor: Steve Ashley
Runtime~27min
Software: Terragen

 

 

Monday
18Jan2010

Maya: Rendering Normal Maps in Mental Ray

In this lesson I cover how to render normal maps in mental ray for Maya, and a small tweak to get mirrored normal maps to render correctly.

Thanks to Jason C. for the Tutorial Request.

Runtime: ~5 min

Software: Maya, mental ray

Instructor: Leo Covarrubias

Tuesday
05Jan2010

Photoshop: Texturing Leather

 

In this video, I demonstrate my technique for creating leather.This video is not a for a specific layout, but rather a general procedure. 
Points include: Adjustment Layers, Blend Modes, Custom Brushes, Layer Styles
Instructor: Pete Anderson
Software: Adobe Photoshop
Runtime~ 9 mins
Included Materials: PSD of Demonstration