Zbrush 3.5 R3: Normal Map Extraction
Saturday, February 13, 2010 at 6:37PM
In this tutorial we cover how to extract normal maps in Zbrush 3.5 R3 - there is no longer ZMapper and instead we use the options from the Tools Menu.
Thanks to Damian Thompson for requesting this tutorial.
Runtime: ~7 min.
Software: Zbrush3.5R3, Maya
Instructor: Leo Covarrubias
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Zbrush 3.5,
normal maps in
ZBrush 




